Subnautica 2 Wiki / Base Parts

Subnautica 2 Base Parts

Base modules organized by player workflow: power, production, storage, habitat expansion, and utility stations. Each note is written around building decisions instead of copied item prose.

Habitat

2 parts
Base Compartment Subnautica 2 image
Habitat

Unlock: Habitat Builder progression

Base Compartment

Core habitable room for storage, stations, and power expansion.

Place the first compartment near a short oxygen-safe resource loop.

Hatch Subnautica 2 image
Habitat

Unlock: Starter base construction

Hatch

Entry point for any sealed compartment.

Put hatches on routes that face your beacon path, not the scenic side.

Power

2 parts
Solar Panel Subnautica 2 image
Power

Unlock: Early base power

Solar Panel

Simple shallow-water electricity for first base modules.

Best near the surface; do not rely on it for deep or cave bases.

Thermal Plant Subnautica 2 image
Power

Unlock: Thermal route exploration

Thermal Plant

Passive power near heat sources.

Build only after confirming heat safety and a clean return path.

Production

3 parts
Processor Subnautica 2 image
Production

Unlock: Old Habitat scan route

Processor

Turns raw materials into ingots and chemical components.

This is the practical gate for Titanium Ingots and mid-game crafting.

Fabricator Subnautica 2 image
Production

Unlock: Functional base fabricator scan

Fabricator

Crafts tools, batteries, wiring, and survival equipment.

Keep one close to storage so long recipes do not turn into inventory shuffling.

Vehicle Fabricator Subnautica 2 image
Production

Unlock: Vehicle fragments

Vehicle Fabricator

Builds the Tadpole and vehicle-related modules.

Needs room around it; avoid cramped starter compartments.

Utility

2 parts
Bio Lab Subnautica 2 image
Utility

Unlock: Welcome Center and Biomod progression

Bio Lab

Processes biological samples for DNA modification routes.

Treat it as a progression room, not decoration.

Gene Augmentation Station Subnautica 2 image
Utility

Unlock: Biomod system

Gene Augmentation Station

Applies active and passive biological upgrades.

Place near your sample storage and scanner workflow.

Storage

2 parts
Wall Locker Subnautica 2 image
Storage

Unlock: Starter storage

Wall Locker

Compact storage for early resources and recipe staging.

Label by job: batteries, ores, organics, vehicle parts.

Floor Locker Subnautica 2 image
Storage

Unlock: Base storage progression

Floor Locker

Bulk storage for repeated resource runs.

Put bulk ore storage beside the Processor, not beside the hatch.

Interior

1 parts
Rectangular Ceiling Light Subnautica 2 image
Interior

Unlock: Base decoration

Rectangular Ceiling Light

Improves station readability and navigation inside large bases.

Use lighting to separate crafting, biology, and vehicle rooms.